Ratchet & Clank: Rift Apart - Imperial Armor

I had the pleasure of creating the Imperial Armor set for the Digital Deluxe Edition of Ratchet & Clank: Rift Apart. I was responsible for making the high-poly mesh as well as the final textures and implementation into the game.

-Concept art by Dave Guertin: https://www.artstation.com/daveguertin
-Game-res mesh and initial texturing created by Lemon Sky Studios
-Character TD: Matthew Tucker